{"title":"Odyssey","description":"\u003cul data-sourcepos=\"3:1-6:0\"\u003e\n\u003cli data-sourcepos=\"3:1-3:347\"\u003e\n\u003cstrong\u003eGraveyard Focus:\u003c\/strong\u003e \u003cem\u003eOdyssey\u003c\/em\u003e really shook up the game by making the graveyard a central resource. Before, it was mostly a place for dead cards. This set encouraged players to think about how to utilize their graveyard for advantage, whether by bringing creatures back to life, playing spells from the graveyard, or exiling cards for effects.\u003c\/li\u003e\n\u003cli data-sourcepos=\"4:1-4:224\"\u003e\n\u003cstrong\u003eNew World and Story:\u003c\/strong\u003e \u003cem\u003eOdyssey\u003c\/em\u003e introduced a fresh setting and cast of characters, moving away from familiar planes like Dominaria. This created a sense of discovery and allowed for new mechanics and themes to emerge.\u003c\/li\u003e\n\u003cli data-sourcepos=\"5:1-6:0\"\u003e\n\u003cstrong\u003eColor Identity:\u003c\/strong\u003e While all colors interacted with the graveyard in some way, you correctly pointed out that black and green were the kings of the graveyard in \u003cem\u003eOdyssey\u003c\/em\u003e. Black excelled at reanimating creatures and draining opponents based on graveyard size, while green focused on retrieving creatures and lands from the graveyard.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-sourcepos=\"7:1-7:67\"\u003eSome iconic cards from \u003cem\u003eOdyssey\u003c\/em\u003e that exemplify its themes include:\u003c\/p\u003e\n\u003cul data-sourcepos=\"9:1-12:0\"\u003e\n\u003cli data-sourcepos=\"9:1-9:178\"\u003e\n\u003cstrong\u003eFlashback:\u003c\/strong\u003e This mechanic allowed players to cast spells from their graveyard, giving them extra value. Cards like \u003cstrong\u003eCall of the Herd\u003c\/strong\u003e and \u003cstrong\u003eChainer's Edict\u003c\/strong\u003e were staples.\u003c\/li\u003e\n\u003cli data-sourcepos=\"10:1-10:220\"\u003e\n\u003cstrong\u003eThreshold:\u003c\/strong\u003e This mechanic granted creatures and spells powerful bonuses if you had seven or more cards in your graveyard. Cards like \u003cstrong\u003eWerebear\u003c\/strong\u003e and \u003cstrong\u003eMystic Enforcer\u003c\/strong\u003e became much stronger as the game progressed.\u003c\/li\u003e\n\u003cli data-sourcepos=\"11:1-12:0\"\u003e\n\u003cstrong\u003eMadness:\u003c\/strong\u003e This mechanic allowed you to discard cards to pay an alternative cost, often making spells cheaper. Cards like \u003cstrong\u003eWild Mongrel\u003c\/strong\u003e and \u003cstrong\u003eCircular Logic\u003c\/strong\u003e were key to Madness decks.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-sourcepos=\"13:1-13:168\"\u003e\u003cem\u003eOdyssey\u003c\/em\u003e is fondly remembered for its innovative mechanics and its impact on how Magic is played. It's considered a classic set that pushed the boundaries of the game\u003c\/p\u003e","products":[],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0685\/9640\/0416\/collections\/ody.svg?v=1731470060","url":"https:\/\/109755.myshopify.com\/collections\/odyssey.oembed","provider":"SD Cards N Boards","version":"1.0","type":"link"}