{"title":"Legions","description":"\u003ch1\u003eOverview of \u003cem\u003eLegions\u003c\/em\u003e (\u003cem\u003eMagic: The Gathering\u003c\/em\u003e)\u003c\/h1\u003e\n\u003cp\u003eReleased on February 3, 2003, \u003cem\u003eLegions\u003c\/em\u003e is the second set in the \u003cem\u003eOnslaught\u003c\/em\u003e block and is the first creature-only expansion in \u003cem\u003eMagic: The Gathering\u003c\/em\u003e history. As the 28th expansion in the game's timeline, it contains 145 black-bordered cards (45 rares, 45 uncommons, and 55 commons), and its heraldic shield-and-spears expansion symbol reflects its tribal, combat-focused themes.\u003c\/p\u003e\n\u003cp\u003eMuch like the rest of the \u003cem\u003eOnslaught\u003c\/em\u003e block, \u003cem\u003eLegions\u003c\/em\u003e emphasizes tribal mechanics, reinforcing the importance of creature types in deck-building and gameplay. This set marked the highly anticipated return of Slivers, iconic creatures known for granting shared abilities to others of their kind. It also introduced \u003cem\u003eMistform Ultimus\u003c\/em\u003e, a creature with all creature types, which later inspired the Changeling mechanic in the \u003cem\u003eLorwyn\u003c\/em\u003e block.\u003c\/p\u003e\n\u003ch3\u003eKey Innovations\u003c\/h3\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cp\u003e\u003cstrong\u003eCreature-Only Concept\u003c\/strong\u003e:\u003cbr\u003eConceived by Mike Elliott, the idea behind \u003cem\u003eLegions\u003c\/em\u003e was to demonstrate that creatures could replicate the effects of other card types like instants, sorceries, and enchantments. Despite some debate within the design team, Elliott's vision ultimately shaped the set, resulting in a unique gameplay experience.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003e\u003cstrong\u003eIntroduction of Double Strike\u003c\/strong\u003e:\u003cbr\u003eThe keyword ability Double Strike was initially suggested during \u003cem\u003eScourge\u003c\/em\u003e’s “You Make the Card” event but didn’t fit the chosen design. Instead, it debuted in \u003cem\u003eLegions\u003c\/em\u003e and became a staple mechanic in \u003cem\u003eMagic\u003c\/em\u003e.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003e\u003cstrong\u003eSlivers' Return\u003c\/strong\u003e:\u003cbr\u003eFirst introduced in \u003cem\u003eTempest\u003c\/em\u003e, Slivers reappeared in \u003cem\u003eLegions\u003c\/em\u003e to bolster the set's tribal focus. Their comeback was teased through the artwork of the \u003cem\u003eOnslaught\u003c\/em\u003e card \u003cem\u003eRiptide Replicator\u003c\/em\u003e, building excitement among players.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003e\u003cstrong\u003eDragons as a Lead-In to \u003cem\u003eScourge\u003c\/em\u003e\u003c\/strong\u003e:\u003cbr\u003eLate in development, several dragons were added to foreshadow the dragon-centric themes of \u003cem\u003eScourge\u003c\/em\u003e, the block's final set.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003ch3\u003eImpact\u003c\/h3\u003e\n\u003cp\u003e\u003cem\u003eLegion\u003c\/em\u003e was a bold experiment that expanded the boundaries of traditional gameplay. Its all-creature design, tribal synergies, and mechanical innovations made it memorable and influenced future sets. From the beloved Slivers to the introduction of Double Strike, \u003cem\u003eLegions\u003c\/em\u003e holds a unique place in \u003cem\u003eMagic\u003c\/em\u003e’s history as a creative exploration of what creatures can do.\u003c\/p\u003e","products":[],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0685\/9640\/0416\/collections\/lgn.jpg?v=1726624349","url":"https:\/\/109755.myshopify.com\/collections\/legions-legions.oembed","provider":"SD Cards N Boards","version":"1.0","type":"link"}